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プレスリリース | April 2023

Blockchain in Gaming Market Expected to Reach $818.5 Billion by 2032—Allied Market Research

According to a new report published by Allied Market Research, titled, “Blockchain in Gaming Market" was valued at $4.9 billion in 2022, and is estimated to reach $818.5 billion by 2032, growing at a CAGR of 66.5% from 2023 to 2032.

カテゴリ :ICT & Media|

サブカテゴリー :Entertainment & Media Technologies

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プレスリリース | Aug 2024

Family/Indoor Entertainment Centers Market Expected to Reach $108.4 Billion by 2033

According to a new report published by Allied Market Research, titled, “Family/Indoor Entertainment Centers Market" was valued at $30.80 billion in 2022, and is estimated to reach $108.4 billion by 2033, growing at a CAGR of 12.1% from 2024 to 2033.

カテゴリ :ICT & Media|

サブカテゴリー :Entertainment & Media Technologies

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プレスリリース | June 2022

Subscription-based Gaming Market Expected to Reach $55.94 Billion by 2031—Allied Market Research

According to a new report published by Allied Market Research, titled, “Subscription-based Gaming Market" was valued at $17.16 billion in 2021, and is estimated to reach $55.94 billion by 2031, growing at a CAGR of 12.9% from 2022 to 2031.

カテゴリ :ICT & Media|

サブカテゴリー :Entertainment & Media Technologies

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プレスリリース | Oct 2023

Video On Demand Market Expected to Reach $387.5 Billion by 2032—Allied Market Research

According to a new report published by Allied Market Research, titled, “Video On Demand Market" was valued at $84.6 billion in 2022, and is estimated to reach $387.5 billion by 2032, growing at a CAGR of 16.7% from 2023 to 2032.

カテゴリ :ICT & Media|

サブカテゴリー :Entertainment & Media Technologies

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プレスリリース | Dec 2023

Mobile Gaming Market Expected to Reach $269.8 Billion by 2032—Allied Market Research

According to a new report published by Allied Market Research, titled, “Mobile Gaming Market" was valued at $90.6 billion in 2022, and is estimated to reach $269.8 billion by 2032, growing at a CAGR of 11.7% from 2023 to 2032.

カテゴリ :ICT & Media|

サブカテゴリー :Entertainment & Media Technologies

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プレスリリース | July 2022

Webtoons Market Expected to Reach $56.1 Billion by 2030—Allied Market Research

According to a new report published by Allied Market Research, titled, “Webtoons Market" was valued at $3.7 billion in 2021, and is estimated to reach $56.1 billion by 2030, growing at a CAGR of 36.8% from 2022 to 2030.

カテゴリ :ICT & Media|

サブカテゴリー :Entertainment & Media Technologies

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プレスリリース | April 2022

Gamification Market Expected to Reach $95.5 Billion by 2030—Allied Market Research

According to a new report published by Allied Market Research, titled, “Gamification Market" was valued at $9.9 billion in 2020, and is estimated to reach $95.5 billion by 2030, growing at a CAGR of 25.6% from 2021 to 2030.

カテゴリ :ICT & Media|

サブカテゴリー :Entertainment & Media Technologies

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プレスリリース | Nov 2023

Children Entertainment Centers Market Expected to Reach $30.7 Billion by 2032—Allied Market Research

According to a new report published by Allied Market Research, titled, “Children Entertainment Centers Market" was valued at $11.5 billion in 2022, and is estimated to reach $30.7 billion by 2032, growing at a CAGR of 10.6% from 2023 to 2032.

カテゴリ :ICT & Media|

サブカテゴリー :Entertainment & Media Technologies

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プレスリリース | Feb 2022

Serious Games Market Expected to Reach $32.72 Billion by 2030

According to a recent report published by Allied Market Research, titled, “Serious Games Market by Gaming Platform, Application, Industry Vertical and Region: Global Opportunity Analysis and Industry Forecast, 2021-2030,” The serious games market was valu...

カテゴリ :ICT & Media|

サブカテゴリー :Entertainment & Media Technologies

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プレスリリース | Sep 2016

Wireless Audio Devices Market to Reach $38,807.5 Million, Globally, by 2022

Wireless audio devices market is expected to garner $38,807.5 million by 2022, registering a CAGR of 24.4% during 2016 - 2022. Wireless speaker systems segment is expected to dominate the market throughout 2014 - 2022.

カテゴリ :ICT & Media|

サブカテゴリー :Entertainment & Media Technologies

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